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Fig. 11

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Number of steps per second for various GPUs. The top two panels are for the tuned simulations, while the bottom two panels are for untuned simulations. There is a large difference between sims with FP64 and FP32 precision forces on consumer-grade cards (3000, 2000 and 1000 series). The tuning speeds up the first 10–20 million steps when there are many close encounters.

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