Fig. 8.

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Top panel: time to return to R50, treturn, (for returning, in yellow points, and wandering MBHs, in orange triangles) and or time to escape the halo, tesc, (for escaping, in red squares, and escaped MBHs, in purple crosses) as a function of the ratio vrecoil/vesc. For wandering and escaping MBHs the time shown is just the time from the recoil kick to the end of the simulation, and should be taken as a lower limit to treturn or tesc. Bottom panel: radius of the first apocentre of the orbit, in units of R50 as a function of vrecoil/vesc.
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