Issue |
A&A
Volume 649, May 2021
|
|
---|---|---|
Article Number | A24 | |
Number of page(s) | 11 | |
Section | Numerical methods and codes | |
DOI | https://doi.org/10.1051/0004-6361/202038784 | |
Published online | 05 May 2021 |
Introducing a new multi-particle collision method for the evolution of dense stellar systems
Crash-test N-body simulations
1
Dipartimento di Fisica e Astronomia & CSDC, Università di Firenze, Via G. Sansone 1, 50019 Sesto Fiorentino, Italy
e-mail: pierfrancesco.dicintio@unifi.it
2
INFN – Sezione di Firenze, Via G. Sansone 1, 50019 Sesto Fiorentino, Italy
3
INAF, Osservatorio Astronomico di Padova, Vicolo dell’Osservatorio 5, 35122 Padova, Italy
4
Center for Astro, Particle and Planetary Physics (CAP 3), New York University, New York, Abu Dhabi, UAE
e-mail: mp5757@nyu.edu
5
INFN – Sezione di Padova, Via Marzolo 8, 35131 Padova, Italy
6
Department of Astronomy & Center for Galaxy Evolution Research, Yonsei University, Seoul 03722, Republic of Korea
e-mail: sjyoon0691@yonsei.ac.kr
Received:
29
June
2020
Accepted:
18
November
2020
Context. Stellar systems are broadly divided into collisional and non-collisional categories. While the latter are large-N systems with long relaxation timescales and can be simulated disregarding two-body interactions, either computationally expensive direct N-body simulations or approximate schemes are required to properly model the former. Large globular clusters and nuclear star clusters, with relaxation timescales of the order of a Hubble time, are small enough to display some collisional behaviour and big enough to be impossible to simulate with direct N-body codes and current hardware.
Aims. We aim to introduce a new method to simulate collisional stellar systems and validate it by comparison with direct N-body codes on small-N simulations.
Methods. The Multi-Particle Collision for Dense Stellar Systems (MPCDSS) code is a new code for evolving stellar systems with the multi-particle collision method. Such a method amounts to a stochastic collision rule that makes it possible to conserve the exact energy and momentum over a cluster of particles experiencing the collision. The code complexity scales with N log N in the number of particles. Unlike Monte Carlo codes, MPCDSS can easily model asymmetric, non-homogeneous, unrelaxed, and rotating systems, while allowing us to follow the orbits of individual stars.
Results. We evolved small (N = 3.2 × 104) star clusters with MPCDSS and with the direct-summation code NBODY6, finding a similar evolution of key indicators. We then simulated different initial conditions in the 104 − 106 star range.
Conclusions. MPCDSS bridges the gap between small collisional systems that can be simulated with direct N-body codes and large non-collisional systems. In principle, MPCDSS allows us to simulate globular clusters such as Ω Centauri and M 54, and even nuclear star clusters, which is beyond the limits of current direct N-body codes in terms of the number of particles.
Key words: methods: numerical / Galaxy: bulge / globular clusters: general / galaxies: dwarf
© ESO 2021
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