As input spectra we used synthetic spectra from Lejeune et al. (1997, 1998). In total there were about 5600 spectra covering a parameter grid
with 68 values for
between 2000 K and 50 000 K (in steps of 200 K for the
low temperature star, and 2500 K for the high temperature stars), 19 possible values for
ranging from
in steps of approx. 0.1 to 0.3 dex
and 13 values for [M/H] with
[M/H]
in steps of 0.5 and 0.1
dex. Note that in our tests there were no input data for metallicities in the range from -2.5 to -0.3 dex
.
The obvious advantages of using synthetic spectra are the complete wavelength range from 200 to 1200 nm and the large number of spectra over a large parameter space. We are currently constructing a library of (previously published) real stellar spectra. However, since it combines spectra from many different available catalogues, there is a considerable heterogeneity among these data. Moreover, few stars have been observed with the desired wavelength range from the UV to the IR.
Interstellar extinction was modelled by using a synthetic extinction curve for R=3.1 given as
versus
.
We used the extinction curve from Fitzpatrick (1999),
simulating 7 different extinction values in steps of 0.15 and 0.2 in the range
E(B-V)
mag. Note that the zeroth order was
omitted in this and all other simulations, so that we only worked with dispersed
images made up of the first to third spectral order. Since the data were
area-normalized before passing them through the neural network, the magnitude
information of the zeroth order is lost anyway. For the
simulation of the UV-telescope (see below), the same extinction curve was applied.
This procedure was done for five different visual magnitudes in the range from
mag.
Noise was added to these two-dimensional intensity distributions by passing
them through another software tool developed by Ralf Scholz.
Here, a mean sky backround of
sky = 0.04 e-/(pix s) and a dark current of
dark = 2 e-/(pix s) were added with additional source and sky Poisson
noise. The CCD's read out noise was 2 e-/eff.pix.
![]() |
Figure 5: A dispersed image for an M type star, V = 10 mag (with noise) as generated by the simulation software from Scholz (1998). Note the contribution of the zeroth order seen as a single intensity "blob" in the upper part of the image. The first, second and third spectral order are all overlapping (lower intensity "stretch") due to the grating. The intensity stripes to the side of the dispersed image are due to diffraction at the telescope's aperture. |
The size of the SC window to be cut from the on-board data stream around the DISPI is crucial as it determines the data rate which is in turn related to the satellite's overall performance: a smaller window permits a larger number of SC windows (objects) to be transmitted. This would, for example, permit a fainter magnitude limit. The optimum window size, i.e. the window around a dispersed image with the highest amount of important and lowest amount of redundant information, was investigated in earlier studies. Concerning the window size in the cross dispersion direction it was found that the innermost 7 pixel are sufficient (Hilker et al. 2001) in terms of highest S/N. However, due to the satellite's intrinsic attitude uncertainty it is required that the smallest acceptable window size in the scanning direction be 12 pixel (see Bastian & Schilbach 2001). For our studies we therefore summed up the TDI-rows over the innermost 13 rows (6 pixels in each direction about the central row). Future work will use a profile fit to obtain the stellar intensity.
The optimum size in the dispersion direction was evaluated by S/N studies and
the (spectral) information content. This amount of information was measured by
the ability of Neural Networks to determine the stellar parameters
,
and [M/H] for different ranges of DISPIs. It was found
(Willemsen et al. 2001) that these parameters can be adequately retrieved from
approximately 45 effective pixels around the maximum intensity in the DISPIs (which is at about effective pixel 60). However, since these earlier studies
included only DISPIs with
4000 K and since the overall
intensity distribution moves to smaller effective pixel values for lower
temperatures, we chose the range from 30 to 80 effective pixels in this work.
This should also be appropriate for very red objects like L and M dwarfs with
1200-4000 K.
For further processing, the simulated sky was subtracted from the dispersed image by evaluating the background level from a single column in scanning direction next to the dispersed image.
The UV imaging telescope will make use of the same type of CCD's as
the main instrument. The UV magnitudes in the two different passbands next to the
Balmer jump were calculated from the same synthetic spectra as described above,
simply by integrating the flux in the ranges from 310 to 360 nm and 380 to 410
nm. Of course, the true filters will not have exactly square transmission curves,
but this approximation is sufficient for a first analysis of the influence of the UV channel.
The two UV flux values
were fed into the network in three different ways. First, we calculated the
of the flux ratio, i.e.
)
(note that the
- function is not undefined for negative values, in contrast to the
log-function. Negative values might occur due to noise for very low temperature
stars with almost no flux in the UV). This ratio is designed to be sensitive to the Balmer jump thus yielding additional information about gravity
and temperature. Second, we summed up the intensity in a DISPI in the
range 70 to 80 effective pixel (
)
and calculated the
ratios (
)
and
(
). Since the first order's contribution in the
selected effective pixel range corresponds to a wavelength range from about 550
to 600 nm (see Fig. 1), these ratios should be a good measure of
extinction due to the long "lever" ranging from the UV to the visual/red part
of the spectrum.
Copyright ESO 2003