A&A 374, 465-493 (2001)
DOI: 10.1051/0004-6361:20010703
D. Huber - D. Pfenniger
Geneva Observatory, 1290 Sauverny, Switzerland
Received 23 February 2000 / Accepted 15 May 2001
Abstract
Following Toomre & Kalnajs (1991), local models of slightly
dissipative self-gravitating disks show how inhomogeneous structures
can be maintained over several galaxy rotations. Their basic physical
ingredients are self-gravity, dissipation and differential rotation.
In order to explore the structures resulting from these processes on
the kpc scale, local simulations of self-gravitating disks are
performed in this paper in 2D as well as in 3D. The third dimension
becomes a priori important as soon as matter clumping causes a tight
coupling of the 3D equations of motion. The physically simple and
general framework of the model permits to make conclusions beyond the
here considered scales. A time dependent affine coordinate system is
used, allowing to calculate the gravitational forces via a
particle-mesh FFT-method, increasing the performance with respect to
previous direct force calculations.
Persistent patterns, formed by transient structures, whose intensity
and morphological characteristic depend on the dissipation rate are
obtained and described. Some of our simulations reveal first signs of
mass-size and velocity dispersion-size power-law relations,
but a clear scale invariant behavior will
require more powerful computer techniques.
Key words: methods: numerical - galaxies: structure, ISM - ISM: structure
Classical gravity is scale free, i.e., self-gravitating systems may form similar structures on different scales. Indeed, observations of the interstellar medium, spiral disks and cosmic structures, do reveal similar characteristics. Although the structures in these systems are lumpy and inhomogeneous, they do not seem yet completely random.
The observations of molecular clouds reveal hierarchical structures
with power-law behavior over several orders of magnitude in scale
(Larson 1981; Scalo 1985; Falgarone et al. 1992; Heithausen et al. 1999). Larson
(1979) found first hints that the power-law relation between
velocity dispersion and size is also valid for stellar populations and
that it extends beyond the size of Giant Molecular Clouds. Several
observations confirm that the hierarchical structure of kinematically
cold media is not only present in Milky Way molecular clouds, but is
also found in other systems and on larger scales. For example,
Vogelaar & Wakker (1994) found perimeter-area correlations
in high-velocity clouds; power-law power spectra of HI emission
were found in the Small and the Large Magellanic Cloud by
Stanimirovic et al. (1999, 2001),
and Elmegreen et al. (2000),
respectively; measurements of the HI distribution in galaxies of the
M 81 cluster reveal fractal structures on the galaxy disc scale
(Westpfahl et al. 1999).
On cosmic scales, up to about 100 Mpc, matter is also hierarchically
organized. A common feature of the ISM and the cosmic structure is
that the matter distribution can be characterized by a comparable
fractal dimension. The cosmic and the interstellar fractal dimensions
are,
(Sylos Labini et al. 1998; Joyce et al. 1999) and
-2.3 (Elmegreen & Falgarone 1996;
Combes 1998), respectively. Thus the precise value of the
fractal dimension does not seem to be universal, but a range between 1
and 2 appears frequent.
All this may suggest that a general scale free factor is mainly responsible for the matter distribution and the dynamics of cosmic structures, galactic disks and molecular clouds. Only one factor appears to be dominant over all these scales, namely gravity.
Gravo-thermal experiments on isolated systems show that typically two possible states are reached asymptotically, a high energy homogeneous state and a low energy collapsed state, with a halo-core structure (Lynden-Bell & Wood 1968; Hertel & Thirring 1971; Aronson & Hansen 1972).
Thus to produce more inhomogeneous structures self-gravitating systems must be open, such as be subjected to time dependent boundary conditions. On cosmic scales the Hubble flow represents a time dependent boundary condition, and develops lumpy structures. On galactic scales down to molecular cloud scales an energy flow, maintaining the system out of equilibrium, may be sustained by the shear-flow and small scale dissipation. Indeed, gravitational instabilities convert directed kinetic energy (shear-flow) into thermal and turbulent motion (von Weizsäcker 1951; Goldreich & Lynden-Bell 1965). Turbulent motion may then transport the energy through the scales until it is dissipated away by radiation in molecular collisions and shocks.
The lumpy distribution of matter reported by Toomre (1990) and Toomre & Kalnajs (1991, hereafter TK) in local shearing-sheet experiments of disks reminds us of the ubiquitous inhomogeneous state of the ISM as well as the flocculent structures of many spirals. The relevance of these experiments for galaxies is supported by the recurring spirals found in slightly dissipative complete self-gravitating disk simulations by Sellwood & Carlberg (1985) and many others (e.g., Miller et al. 1970). The TK models confirm that purely self-gravitating systems with time-dependent boundary conditions can produce very chaotic inhomogeneous structures.
Here, in order to investigate in more detail the matter distribution produced by self-gravitation, shear and dissipation we perform further such local shearing-sheet experiments. To check if the resulting structures reveal power-law relations we calculate the power-law indices of the mass-size and the velocity dispersion-size relation. To compare with earlier models, in particular with those of TK, we start with 2D simulations and extend then the model to 3 dimensions. This extension is important because as soon as dense clumps develop in a disk with horizontal sizes comparable to or smaller than the supposed thickness of the disk, motion transverse to the plane must be strongly coupled to the motion in the plane, and the 2D approximation is no longer valid.
To obtain instructive models it is important not to include too many ingredients. We are primarily concerned not with complex physical objects such as molecular clouds, but with processes. So our approach is not to include a maximum of physical ingredients, but just the ones that appear as the most relevant. We want to check if self-gravitation in combination with time-dependent boundary conditions and a slight dissipation can produce and maintain an inhomogeneous, lumpy and eventually self-similar structures, resembling those observed in galactic disks and molecular clouds.
The considered scales are of the order of
-
.
Thus the transition regime between the molecular cloud scale
(
)
and the galactic disk scale (
)
can be investigated. However, since the model is
scale-free, we can draw conclusions beyond the here considered scales
and thus eventually contribute to illustrate the scaling laws observed
in sub- or extra-galactic structures.
Preliminary results of our numerical experiments were presented in Huber & Pfenniger (1999, 2001). Since then we continued to improve our model and to collect more experience, which led to new insights with respect to the clustering simulation and scaling laws. In this paper we discuss in detail the model and the results. Similar studies have been presented by Semelin (Semelin 1999; Semelin & Combes 2000).
In the next section, we justify the use of dissipative particles in order to model the dynamics of self-gravitating gas. The numerical model in presented in Sect. 3 and a pseudo-code is given in Appendix A. In Sect. 4 we discuss the methods used to analyze the structures resulting from our shearing box simulations. The results of the 2D and 3D simulations are presented in Sect. 5. Finally, Sect. 6 is dedicated to discussing limitations of the models.
For a hierarchical self-similar structure, one can define a
fragmentation efficiency (Scalo 1985),
![]() |
(1) |
Observations of the interstellar medium reveal a highly inhomogeneous and clumpy structure (see, e.g., Dame et al. 2000; Tauber et al. 1991; Störzer et al. 2000). Moreover the structure is for a certain scale range hierarchical. Assuming that the size of particles is larger or equal to the size of the basic gas clumps, the structure of the interstellar medium can be described correctly down to the scale of the particles by the distribution of these particles. A particle represents then the lowest resolvable level, while clumps at higher levels, i.e., at larger scales are represented by an ensemble of particles.
At the here considered scales, larger than tens of pc, the description of the dissipative processes taking place in the ISM is very complex and far from respecting the hypotheses allowing the full application of Navier-Stokes equations. Thus the use of a traditional hydrodynamic code is in no way "better'' than the simpler approach adopted by TK, where a simple small drag parameter is all what is introduced as dissipation.
Indeed, we recall the following considerations:
In previous studies of shearing sheet disks, the forces of the self-gravitating particles were computed by direct summation. Instead, we show that by using a time-dependent affine coordinate system we can represent the shear-flow in periodic coordinates. Consequently we can increase the computation performance by calculating the self-gravitational forces with the popular FFT-convolution.
Here we explain the principle of the local model for the 3D case. Ignoring all expressions with a z, yields the 2D case.
In a local model of a disk, everything inside a box of a given size is
simulated, and more distant regions in the plane are represented by
replicas of the local box (Toomre & Kalnajs 1991; Wisdom
& Tremaine 1988; Salo 1995). The global galactic
disk attraction made by components such as stars or dark halo not
included in the local box is 1) cancelled to zeroth order by adopting
a rotating frame, and 2) corrected to first order by the linear
terms in the epicycle
and vertical frequency
(Binney &
Tremaine 1994).
In the same spirit as TK, the matter in the box has an undefined mass composition with a slight dissipation. For a normal spiral each particle may be considered as a mixture of stellar mass and gas, with mean weak dissipation.
The origin of the particle coordinates in the local box is a reference
point that moves on a circular orbit at distance
from the
galactic center with the orbital frequency
.
In their model, TK used a rotating Cartesian coordinate
system. The horizontal particle positions are then given by
,
and the vertical
location by z. If
,
the orbital motion of the
particles is determined by Hill's approximation of Newton's equations
of motion (Hill 1878). In the present context, they read:
In a Cartesian coordinate system (x,y,z) the positions of the
rectangular boxes (local simulation box and replicas) change with time
due to the differential rotation d
dx. The differential
rotation causes a shear-flow, which reads for a flat rotation curve,
.
Thus a particle at (x, y, z)has images at
,
where n and mare integers (Wisdom & Tremaine 1988). Lx, Ly and Lz are the
sides of the local box. An initially (t=0) periodic arrangement of
the boxes relative to a fixed Cartesian coordinate system can not be
maintained (see Salo 1995). As a consequence the forces of
the self-gravitating particles have been determined in previous
simulations by direct summation with upper and
lower cut-offs, meaning
that the computation time for N particles is proportional to N2.
However we can improve the performance by computing the forces
in the Fourier space with the convolution method and the FFT algorithm
(Press et al. 1986).
Thereby the potential computation time is reduced to be
proportional to
,
where
is the number of
cells, taken here as proportional to the number of particles. The FFT
approach requires a system spatially isolated and/or periodic at all
times. Here the system, representing the local dynamics of a disk, is
isolated in z-direction. In the x-y-plane the system is periodic,
but only on affine coordinate systems whose pitch angles change periodically.
![]() |
Figure 1:
The dotted frame represents a section of the disk,
being infinite in two directions, seen from above. The two meshes are
affine coordinate systems on which the mass distribution is periodic.
The dark and the light box represent the local computation box in
affine coordinates, i.e., in the forward and the backward mesh
respectively. a) The initial state of the two meshes
(t=0). The inclinations of the meshes are
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The dark box in Fig. 1a represents the local box in a Cartesian
coordinate system (solid mesh). In the initial state a certain local
particle (star in the dark box) and its replicas (stars outside the
box) are periodic relative to the Cartesian coordinate system. But
then the particles are shifted by the shear and the periodicity
relative to a rectangular coordinate system is lost. However because
the shear is linear in x there is for all times an affine coordinate
system
(x',y',z') on which the system is periodic. Thus we modify
our initially rectangular coordinate system with a time dependent
pitch angle. The solid mesh in Figs. 1a-c represents an affine
coordinate system in which the periodicity of the system is
maintained. Its pitch angle is,
,
for all times. Thus
we call this coordinate system for convenience the backward
mesh. The inclination of the backward mesh
is determined by the
shear,
For the computation of the forces of the self-gravitating particles
one coordinate system in which the matter distribution is periodic at
all times would in principle be enough (e.g., the backward mesh).
However, in order to avoid discontinuities in the force field when the
inclination of the coordinate system
jumps back to zero,
we compute the forces additionally in a second affine coordinate
system, in which the system is periodic as well. The dashed mesh
in Figs. 1a-c represents this second coordinate system. Because its
pitch angle is always,
,
we call it the forward mesh.
The inclination of the forward mesh
can be deduced from those of
the backward mesh by:
![]() |
(4) |
| Fi,x | = | Fi,x' | |
| Fi,y | = | Fi,y'+a Fi,x' | (5) |
| Fi,z | = | Fi,z', |
The weighting described above, not only softens the effect of the
abrupt change in time of the pitch angles, but also minimizes
asymmetry effects due to the mesh inclinations. Asymmetry effects
disappear for example completely when the inclination of one of the
meshes is zero or when both meshes have the same inclination. In the
first case (Fig. 1a) the weighting factor of the uninclined mesh is
one and thus the forces are computed exclusively in the rectangular
coordinate system. In the second case (Fig. 1b) the asymmetry effects
in both inclined coordinate systems cancel each other out.
In an inclined coordinate system the gradient
depends on the
inclination. This must be taken into account by the calculation of
and
.
The Euler-Lagrange equations yield then the forces
in an affine coordinate systems,
Pfenniger & Friedli (1993) shown that the use of a
leap-frog finite difference approximation of Newton's equations in a
rotating reference frame with non-canonical variables lead to
instability ("complex instability'') in the sense of von Neumann.
This is not the case when canonical variables are used, then the
stability or instability character is conserved between the leap-frog
algorithm and the orbits. Therefore our model uses these equations.
The canonical equations of motion with the momenta
are,
For the 2D simulations we use an isotropic interaction potential. However, in order to resolve the flat disk vertically an anisotropic kernel is necessary due to computational limits. Thus most of the 3D simulations are carried out with an anisotropic kernel having the form of a parallelepiped.
In affine coordinates the softened isotropic interaction potential has
the form,
![]() |
(10) |
The simulation box, representing local dynamics of a disk galaxy on
the kpc scale, is rather flat
.
Thus our 3D-model
needs an anisotropic force resolution and consequently an anisotropic
kernel. This will be explained more exactly in the following. To
calculate the forces of the self-gravitating particles we use a
particle-mesh method. This method consists of three steps. First, the
particle masses are assigned to the nodes of a mesh, which we call
simulation mesh. We do this in accordance with the cloud-in-cell
(CIC) scheme (see, e.g., Hockney & Eastwood 1981). The masses at the
nodes of the simulation mesh can be considered as new particles
representing the mass distribution of the original particles.
Second, the forces for the new particles are calculated on the
simulation mesh nodes via the convolution method
(Hockney & Eastwood 1981):
![]() |
(11) |
![]() |
(12) |
The forces can now be calculated via Eqs. (6).
Finally the forces are interpolated at the original particle
positions.
![]() |
Figure 2:
2D representation of the simulation mesh and
the new particle mesh depicting the discrete particle
realization. The star indicates the origin.
To calculate the kernel
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In order to avoid singularities and to approximate better physical
objects self-gravitating particle are considered to have an extent
and consequently a softened potential. Pfenniger & Friedli
(1993) optimized the softening by adapting the particle
extent as well as possible to the cell shape of the simulation
mesh. In their polar-mesh simulations they approximated the cell
shapes with a uniform triaxial ellipsoid. Here we adopt the particle
extent to the cell shape as well. At a given time the cell shapes
are all identical, typically, because of the shear, a non-rectangular
parallelepiped. In the orthogonal case the corresponding analytical
form of the potential is known (McMillan 1958). The
analytical expression of such a potential is however quite
cumbersome. Moreover we need also to describe the non-rectangular
case. Thus we use a discrete realization of the particle mass. To
this end we distribute the mass of the new particles over a refined
discrete mesh having the same size as a cell of the simulation
mesh. We call the refined mesh, new particle mesh. Simulation
mesh and new particle mesh are shown in Fig. 2.
To calculate the kernel Kijk at position rijk' one has
to sum up over all mass points of the discrete particle realization,
![]() |
(14) |
| (15) |
Because the cell size of the simulation mesh determines the particle extent, the softening is automatically fixed by the choice of the simulation mesh.
It is important that the origin of the kernel represents the center of
the simulation box in order to avoid a non-zero temporal mean velocity
of the center of mass, which is introduced by an asymmetric
description of the centrifugal force. Thus the positions
rijk'=(xi',yj',zk') are fixed as follows:
![]() |
(16) |
The positions representing the discrete mass distribution of the new
particles
ruvw=(xu,yv,zw) are:
![]() |
(17) |
The system is not periodic in the z-direction. To suppress the
images introduced by the FFT we use the classical doubling-up
procedure (Hockney & Eastwood 1981), which by doubling
the size of the mesh over which the FFT must be performed exactly
cancels all the images. Thus only the lower half of the entire
mesh is relevant, i.e., only particles inside
are active and particles leaving this zone are considered as escaped.
In the ISM the collisional rate must depend on the clumping state, which must depend on the dissipation rate. Consequently, we expect a complex dependence of drag coefficients and mass density. However, as explained in Sect. 2, at the kpc scale the physics is dominated by the conservative gravitational dynamics and its concrete behavior should be weakly dependent on the particular dissipative factors, since dissipation mainly acts to ensure the convergence of the system toward the attractors determined by the conservative part of the system. Thus, and following TK, as dissipation factors we adopt linear friction terms, which should be weak in order to remain quasi-Hamiltonian (Pfenniger & Norman 1990).
Yet the collisional properties of the interstellar medium can be
expected to differ along or transverse to the plane. To minimize the
number of free parameters, we retain only two friction coefficients.
The linear friction terms
and
added to
the radial respectively to the vertical forces
(Fx, Fz) in
Eq. (8). There is no azimuthal friction in order to be
consistent with a global angular momentum conservation.
In order to fix a scale, the origin of our local model is located at a
distance of
kpc from the galactic center and rotates
with an orbital frequency of
,
where
kms-1. We assume for the general case a flat rotation
curve. Moreover, we assume that the active disk has a surface density
of
/pc2.
As usual in local shear models of galactic disks the linear measure is
the critical wavelength, i.e., the longest unstable wavelength in a
zero-pressure disk,
![]() |
(18) |
The friction coefficients Cx and Cz of the friction terms
and
are in this work indicated in units of
,
where
is the period of the
unforced epicyclic motion. The cooling times of the radial and the
vertical damping are thus
and
.
For all models presented
here,
applies.
The time-step has to meet the following conditions:
| |
(19) |
| (20) |
k =![]() |
(21) |
| (22) |
| Model |
|
n | Dynamical range | Potential/ | # Dimensions |
|
|
|
[dex] | Softening | ||
TK |
|
100-1200 | 0.6 | Plummer | 2 |
| Model |
|
N |
|
|
|
TK |
3.5/n | 4800- |
0.20 | 1.4 | 0.5 |
TK calculated the forces of the self-gravitating particles with direct summation. Thus they had to introduce an upper cutoff in order to limit the computational expenditure, meaning that beyond a certain separation the particles lost their mutual gravitational interaction. Their separation cutoff was equal to four times the softening length. This limited the dynamical range of gravity to 0.6 dex. They argued that a cutoff at larger separations did not affect the resulting structures. Consequently, the large scale correlations they found can not be due to direct gravitational interaction. Thanks to the higher performance of the convolution method we can extend the dynamical range without increasing the computation time. This may be important in view of a self-similar matter organization in self-gravitating systems.
| Model |
|
|
n | Dynam. range [dex] | Potential/ | # Dim. | Var | |
|
|
|
|
plane | vertically | Softening | |||
| 1 |
|
|
1820 | 1.5 | - | Isotropic | 2 | Cx |
| 2 |
|
|
1820 | 1.5-2.5 | - | Isotropic | 2 |
|
| 3 |
|
|
910 | 1.3 | 0.5 | Isotropic | 3 | Cx |
| 4 |
|
|
3640 | Var | Var | Isotropic | 3 |
|
| 5 |
|
|
910 | 1.5 | 1.8 | Anisotropic | 3 |
|
| 6 |
|
|
910 | 1.5 | 1.8 | Anisotropic | 3 |
|
| 7 |
|
|
910 | 1.5 | 1.8 | Anisotropic | 3 | Cz |
| 8 |
|
|
910 | 1.5 | 1.8 | Anisotropic | 3 | |
| 9 |
|
|
3640 | 1.8 | 1.8 | Anisotropic | 3 |
|
| 10 |
|
|
3640 | 1.8 | 1.8 | Anisotropic | 3 |
|
| 11 |
|
|
Var | 1.8 | 1.8 | Anisotropic | 3 | N |
| 12 |
|
|
10100 | 1.5 | 1.8 | Anisotropic | 3 |
|
| 13 |
|
|
10100 | 1.5 | 1.8 | Anisotropic | 3 |
|
| 14 |
|
|
10100 | 1.5 | 1.8 | Anisotropic | 3 | Cz |
| 15 |
|
|
10100 | 1.5 | 1.8 | Anisotropic | 3 | |
| 16 |
|
|
40450 | 1.8 | 1.8 | Anisotropic | 3 |
|
| 17 |
|
|
40450 | 1.8 | 1.8 | Anisotropic | 3 |
|
| 18 |
|
|
40450 | 1.8 | 1.8 | Anisotropic | 3 | Cz |
| 19 |
|
|
40450 | 1.8 | 1.8 | Anisotropic | 3 | A0 |
The parameters characterizing the model of TK are indicated in Tables 1 and 2. They carried out numerical
shearing-sheet experiments
for different particle densities n. Their friction coefficient is a
function of the particle density
.
In order to extend this study and to explore
the resulting structures in dependence of the different parameters, we
realize different versions of the shearing box model. These
model versions are characterized by different parameter
sets which fix the size of the simulation zone, the resolution,
the particle density etc.
For convenience we call these model versions in the following models.
That is, a model denotes in the following a version of
the shearing box model which is determined by a specific parameter set.
The parameters of the models are indicated in
Tables 3 and 4.
To be able to do some statistics of structures produced on scales with
strongest swing amplification response we perform, like TK,
simulations with a quite large simulation zone. Models 1-11 have such a
large simulation box resp. simulation sheet in the 2D case,
.
However since the dynamical range is limited due to computational
limits we perform also simulations for a smaller local box, in order
to resolve smaller scales. Therefore the simulation box of models 12-19
are reduced to
.
The time-step depends on the mesh resolution. The mesh resolution is fixed by the number of particles and the size of the simulation zone. The computation time of a simulation depends thus on the particle density n. We increase n with respect to previous models based on direct force calculation up to a factor 30 and are furthermore able to perform the simulations in 3D. The code has been written in Matlab for its ease of use, but clearly a compiled language program would greatly improve its speed and memory usage. A pseudo code is given in Appendix A.
In order to check our code we carry out two-body simulations and
compare the results with analytical solutions of the Kepler
problem. We use a non-rotating inertial frame, thus
in the equations of motion
(Eqs. (7) and (8)). However we compute
the forces on the time dependent affine coordinate systems. Thus
in Eq. (3), where the
inclination angles are determined. That is, we calculate the forces
for a non-rotating isolated system with the help of "shearing Fourier
meshes''. Furthermore we use the anisotropic kernel described in
Sect. 3.3.2.
The vertical resolution of all simulations presented in this work is
,
but the resolution in the plane
l=lx=ly depends on the particle number. Thus we test our code for
different resolutions l. The particle extension is fixed by the
anisotropic kernel and is equal to the resolution.
In the initial state the velocities of the two particles are chosen,
in the way that they move on circular orbits. Accordingly to theory
the following holds at each time:
| |
(23) |
![]() |
(24) |
![]() |
Figure 3:
Relative errors, resulting from the simulation
of two bodies on circular orbits, as a function of the resolution.
The simulations are performed for one period,
which corresponds to |
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| l
|
l/r0 |
| 0.188 | 0.094 |
| 0.094 | 0.047 |
| 0.047 | 0.024 |
These theoretical results are compared with the experimental results,
i.e., with those resulting from our simulations. The code errors,
arising from this comparison are shown in Figs. 3 and 4 for different resolutions. The resolution is indicated in
units of
.
During an orbital period
oscillates around zero. The maximal error of the particle
trajectory computed with the numerical model are then equal to the
amplitude of this oscillation. The amplitude
is
plotted in Fig. 3. In this figure the relative error of the
orbital period
is indicated as well. Figure 4
reveals the acceleration of the center of mass
.
The here
presented errors must be considered as upper limits, because our
particles are not point-like but have an final extension, which is, as
mentioned above, equal the resolution l. In Table 5 we
indicate the ratio l/r0 for the different resolutions.
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(25) |
| = | 0 | ||
| = | -2A0 x | (26) | |
| = | 0 |
| = | |||
| = | (27) | ||
| = |
![]() |
Figure 4: The maximal acceleration of the center of mass during the simulation of two bodies on a circular orbit as a function of the resolution. The simulations are performed for one orbital period. |
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In order to characterize the structures resulting from the shearing box experiments, we determine the mass-size relation and the velocity dispersion-size relation.
We choose randomly a set of particles with distances
from the center of the simulation box. The positions of the particles
in the set are restricted to
in order to avoid boundary
effects in the analysis of the mass-size relation. We will refer to
that at the end of this subsection. For each particle
in the set we count the number of neighboring particles N(R)
inside a certain radius (all particles in the simulation zone are
considered as possible neighbors).
If we repeat this for other values of R we can find the
structure dimension D(R) via
![]() |
(28) |
![]() |
(29) |
| (30) |
If however the structure dimension depends on the scale D=D(R), the structure dimension may simply be regarded as a statistical measure describing the clumpyness on the corresponding scale.
There is observational evidence for Larson's law
| (31) |
In order to check if our model can reproduce these or similar
velocity-size correlations
on the kpc scale, we determine the velocity dispersion-size
relations for the resulting structures.
We use the same approach as for the determination of the fractal dimension,
but now we calculate the velocity dispersion
of the particles
inside a certain radius R. Then
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(32) |
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Figure 5: The evolution of the particle positions, resulting from model 1 with a "weak'' dissipation. The number of rotations of the shearing box around the galaxy center is indicated at the top of each panel. Shown is each second particle. |
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Figure 6: The evolution of the particle positions, resulting from model 1 with a "middle'' dissipation. |
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Figure 7: The evolution of the particle positions, resulting from model 1 with a "strong'' dissipation. |
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To compare with earlier simulations, we start with 2D shearing sheet
simulations (models 1, 2 in Tables 3, 4). The structures resulting from
these simulations depend mainly on the relative strength of the
competing gravitational and dissipation processes.
Even without dissipation filamentary structures are already developed
after
1/2 galactic rotation. Yet, gravitational
instabilities lead to a conversion of bulk kinetic energy (shear-flow)
into random thermal motion. In this way the disk is heated up.
Thus, if there is no or a too weak dissipation the
initially arised filamentary structures are not
maintained and smear out. However, with an appropriate dissipation
strength, filamentary structures can be maintained in a statistical
equilibrium. If the dissipation strength is increased beyond
the "equilibrium value'', the filaments
become denser and denser, and clumps in filaments may be formed. If
finally the dissipation dominates completely the heating process, hot
clumps, collecting almost all the matter of the simulation zone are
formed out of the filaments. Figures 5-7 show the
change of the structure morphology for three different radial friction
coefficients, i.e., dissipation strength. The friction coefficients
are,
,
and
.
To express the relative strength we call the
corresponding dissipations "weak'', "middle'' and "strong''. All
three simulations reveal a fast fragmentation and structure
formation. After one rotation around the galaxy center the
characteristic striations appear already. The "weak'' dissipation
leads to a statistical equilibrium of the structure. This statistical
equilibrium establishes after about 5 rotations and is maintained for
the rest of the simulation. It has a persistent pattern, formed by
transient structures.
Contrary to the "strong'' dissipation, where the structure
evolution is dominated by dissipation, i.e., the dissipated energy
can not be compensated by the heating mechanism.
where no statistical
equilibrium arises
![]() |
Figure 8: The autocorrelation function of the structures shown in Fig. 5, resulting from the simulation with the "weak'' dissipation. |
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![]() |
Figure 9: The autocorrelation function of the structures shown in Fig. 6, resulting from the simulation with the "middle'' dissipation. |
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![]() |
Figure 10: The autocorrelation function of the structures shown in Fig. 7, resulting from the simulation with the "strong'' dissipation. |
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In order to characterize more precisely the resulting structures we compute with Fourier transforms the 2D autocorrelation function of the matter distributions shown in Figs. 5-7. The result is shown in Figs. 8-9. The figures reveal clearly the different morphology resulting from the simulation with the "weak'' and the "middle'' dissipation. Whereas the autocorrelation function reveals striations with a characteristic inclination for the simulation with a "weak'' dissipation, these striations disappear for the "middle'' and the "strong'' dissipation.
Because we deal with self-gravitating systems which have negative
specific heat for a certain energy range, energy dissipation does not
mean necessarily a system cooling. Indeed, the "weak'', "middle''
and the "strong'' dissipation cool the corresponding system only
during the first rotation. Then the systems are heated up. After some
rotations heating and energy dissipation are balanced out and the
velocity dispersions
and
reach a more or less
stable level (see Fig. 11).
![]() |
Figure 11:
The velocity dispersions
|
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It is interesting to note that
always holds for
the "weak'' and the "middle'' dissipation strength. The same holds
also for the "strong'' cooling during the first six rotations, then
this ordering is obviously destroyed by the formation of hot clumps.
![]() |
Figure 12:
The structure dimension D as a function of
the scale R. The corresponding structures result from the 2D
simulations (model 1) with the "weak'', the "middle'' and
the "strong'' dissipation, respectively. The error bars at the
left of each curve indicate the mean |
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![]() |
Figure 13:
The index |
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In order to characterize the structure of the simulation terminal
phase we determine the structure dimension D and the index
.
The longer term evolution of the structures may be superimposed by
fluctuations
on time-scales of the
order of
,
where
is the time for a
rotation around the galactic center. In order to eliminate these
fluctuations we indicate in this paper mean values of the structure
dimension D and the index
,
determined during the last two
rotations. In figures showing D or
we indicate in addition
error bars.
The dimension D and the index
resulting form the structures
shown in Figs. 5-7 are plotted in
Figs. 12 and 13, respectively,
as a function of the scale R. The vertical lines at the left
of the curves are the
error bars. Contrary, to
the structure dimension D the error bars of the index
can vary up to a factor 7. Thus we indicate in Fig. 13
in addition the position and the size of the largest and the
smallest error bars.
The stronger the dissipation is, the more filamentary resp. clumpy
are the resulting structures and consequently the lower is the structure
dimension. A comparison of the structure dimensions D with the
indices of the velocity dispersion-size relation
shows that
increases with decreasing
,
where l<R<L (resolution: l=lx=ly,
box size in the plane: L=Lx=Ly).
For the strong dissipation the mass-size relation can be approximated by a power-law for a scale range of roughly 1 dex, but the error bars are relatively large and the scale range is too small to call the corresponding structure scale-free or fractal.
As long as the structures are not completely
dominated by hot clumps (strong dissipation)
the velocity dispersion-size relation may be
approximated by a power-law.
However, also here the mean error bars are quite large with respect to the
value of
,
especially for the weak dissipation, where
the resulting
-value would also be compatible with
an uncorrelated velocity dispersion-size relation.
For the middle dissipation there is a little more evidence for
a power-law relation over roughly 1 dex. However, also if there
is a power-law relation the value of
would be far away
from the index of Larson's law measured in
molecular clouds
.
![]() |
Figure 14:
The evolution of the particle positions, resulting
from a simulation performed with model 2. The softening length is,
|
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The softening length in model 1 is quite large and corresponds to
those of the TK model. In model 2 (Tables 3 and 4) we reduce the
softening length
,
but we pay attention that
is always valid, i.e., that the softening length
is always larger than the cell size of the simulation mesh. As
expected the general tendency is that a smaller softening yields a
stronger clustering and thus a smaller structure dimension. The
structures resulting from simulations with a small softening length
become relatively fast very clumpy (after 2-3 rotations). In contrast to simulations with a strong dissipation,
where also clumps are formed, the number of clumps remains from a
certain moment on nearly constant, i.e., it does not decrease due to
mergers. This is shown in Fig. 14. The structure dimension
for this simulation is shown in Fig. 15.
![]() |
Figure 15:
The structure dimension D as a function of
the scale R. The corresponding structures result from a 2D
simulation performed with model 2. The softening length is,
|
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![]() |
Figure 16:
The particle positions after 8 and 10
rotations, resulting
from models 3 and 4. For model 4 we only show each forth
particle. Upper panels (model 3):
|
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![]() |
Figure 17:
The index |
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We extend the models to 3 dimensions and carry on using an isotropic particle potential (models 3 and 4).
In models using a particle-mesh method the number of particles is
determined by the number of mesh-cells and vice versa. Due to
computational limits and in order to do a reasonably sized parameter
study on the available machines we have to limit the number of
particles to
.
Thus it is not possible to resolve the
system vertically with a softening length
.
The models using an isotropic potential reproduce thus only
2D dynamics in a 3D space. As expected we find therefore the same
parameter dependence as in models 1 and 2, respectively.
Compared with previous
models we carry out here also simulations for a slightly larger
softening length. These simulations reveal for a limited scale range
approximately a velocity dispersion-size power-law relation.
Figure 16 shows the
structures resulting from 2 simulations with
.
The indices
resulting from these 2 simulations are shown in Fig. 17.
We use now the anisotropic kernel described in Sect. 3.3.2.
Thus the softening length
is here no longer a free
parameter. The softening of the gravitational potential is
given by the resolution of the simulation mesh. With the anisotropic
kernel we can resolve the system vertically, so that there is a
vertical dynamical-range of 1.8 dex for all models with anisotropic
kernel. Since the third dimension is now resolved we explore the structure
in dependence on the friction coefficient Cz (model 7) and the
vertical frequency
(model 8).
![]() |
Figure 18:
The velocity dispersions in the plane
|
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Vertical friction coefficient
.
We start with simulations, where Cx=Cz. However, these simulations
show that with such a dissipation it is not possible to maintain
simultaneously strong density fluctuations and the disk thickness.
That is, either the density fluctuations are maintained and
the disk scale height tends towards
zero, or the disk scale height is maintained nearly constant and the
density fluctuations smear out. Therefore we choose for all further simulations
Cx > Cz, i.e.,
.
These results
justify a posteriori the choice of two friction coefficients. The velocity
dispersions in the plane
are mainly controlled via Cx, whereas
and with it the disc scale
height z0 is principally driven by Cz. However, as soon as
structures are formed with sizes comparable or smaller than the disk
thickness, the dynamics in the plane and vertically to it are no
longer independent. Thus the effect of Cz on the structure depends
also on Cx. The general effect of Cz on the self-gravitating
disk is the following: as long as the structure remains filamentary an
increase of Cz, diminishes z0 and
.
The solid curve in
Fig. 18, resulting from a simulation performed with model 7,
represents such a behavior. The effect of Cz is also studied in
models 14 and 18. There the structure changes from filamentary to
clumpy due to an increase of Cz. As a consequence these systems may
be heated up by further dissipation (see Fig. 18).
Vertical frequency
.
In models 8 and 15 we study the effects of the vertical frequency
on
structure and dynamics. The vertical frequency determines the strength
of the backward force due to a displacement from the galaxy plane.
The backward force stems from the external galactic potential.
Thus an increase of
binds the particle stronger to the disk and
diminishes z0 (see Fig. 19).
![]() |
Figure 19:
The disk scale height z0 and the vertical
velocity dispersion |
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In all 3D models the mean particle-velocity vertical to the
plane
is not exactly zero, but
oscillates with an amplitude of
and a frequency equal to the
vertical frequency
.
Concerning the effect of
on the structure, there are frequencies
producing a clumpy structure,
whereas some higher or lower frequencies produce a more filamentary
structure. To show this we determined the minimal structure dimension,
Particle number
.
With model 11 we determine the structure dimension and the disk scale
height as a function of the particle number N. We only alter the
particle number. The mesh resolution and the friction coefficients
Cx and Cy are kept constant. The 2D simulations of TK shown
that a higher particle number leads to a stronger dissipation. Thus we
expect a decrease in the disk scale height and a smaller structure
dimension for higher N. We find a clear decrease of the disk scale
height for an increasing particle number, but there is no clear
trend of the structure dimension. This is because the disk is heated
up in the plane due to the decreasing disk thickness.
We find that the effect on the structure due to a change of the particle number can be compensated with an appropriate choice of the dissipation strength, i.e., if we use a weaker dissipation for an increased particle number, the statistical properties of the resulting structures remain unchanged.
![]() |
Figure 20:
The minimal structure dimension |
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![]() |
Figure 21:
The evolution of the particle positions
seen from above the galaxy plane. The structures result from a
simulation of model 10. The friction coefficient is
|
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![]() |
Figure 22:
The particle positions inside the slice,
|
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![]() |
Figure 23: The autocorrelation function of the particle distribution, presented in Figs. 21 and 22 (model 10, "weak'' dissipation). Upper panels: autocorrelation function in the x-y-plane. Lower panels: autocorrelation function in the z-x-plane. |
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Radial friction coefficient
/ large simulation zone.
In Sect. 5.1 we explored for the 2D models how the structure
formation depends on the radial friction coefficient Cx. Here we
study the connection between structure and radial friction in 3D.
Considered are structures resulting from models with large simulation
zone and anisotropic kernel (models 5, 6, 9 and 10).
Concerning the structure in the plane we find qualitatively the same
dependence as in the 2D simulations. That is, the initially formed
structures smear out if we don't dissipate energy.
However we still find correlations in the matter distribution
after ten galaxy rotations.
For an increasing radial dissipation the structures become
denser and denser until finally hot clumps are formed out
of filaments. Figures 21 and 22 show, as an
example, the structures resulting from a simulation performed with
model 10. The structures reach in this simulation very fast (after 2 rotations) a statistical equilibrium. The autocorrelation functions
revealing the underlying characteristics of these structures are
shown in Fig. 23. Figures 24 and 25 show
the evolution of the velocity dispersions. These figures confirm that a
statistical equilibrium is attained after
2 rotations around
the galaxy center.
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Figure 24:
The velocity dispersion components
|
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![]() |
Figure 25:
The vertical dispersion |
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Figure 26: The particle positions after 8 and 10 galaxy rotations. The structures result from simulations performed with model 10. Upper panels: "middle'' dissipation. Middle panels: "strong'' dissipation. Lower panels: "very strong'' dissipation. Shown is each forth particle. |
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![]() |
Figure 27: The structure dimension D as a function of the scale R. The corresponding structures result from 3D simulations of model 10. The structure dimension is indicated for the simulation with the "weak'' (see Fig. 21), the "middle'', "strong'', and the "very strong'' dissipation (see Fig. 26). |
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![]() |
Figure 28:
The index |
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![]() |
Figure 29:
The velocity dispersion components
|
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The filaments resulting from these simulations
are very dense and they are first signs of
clump formation. A slight increase of the dissipation would thus turn
the structure from filamentary to clumpy. Indeed, the structures in
Fig. 26 resulting from simulations performed with the
same model but with slightly higher radial dissipations
,
are already clumpy. For
convenience we call the relative strength of the radial dissipations
used in model 10 "weak'', "middle'', "strong'', and "very
strong''. In Fig. 27 the structure dimension D is shown
for the four different dissipation strengths. The structure dimensions
are not constant over the corresponding dynamical range and are thus
not fractal. However, the structure dimension resulting from the
simulation with the "strong'' dissipation has a dimension
1.5<D <1.8over the whole dynamical range in the plane and remains smaller than 2
also on scales where the disk thickness becomes important.
Furthermore, the structure dimension has
at
the same dimension as
at
with a minimum in between. This is
qualitatively a different behavior than those of the
initial state. The slight increase of the structure
dimension at the left and at the right may be induced by the small
scale (resolution) and large scale cutoff
(periodicity), respectively. This behavior is quite general for
our simulations and
it may be that a larger dynamical range produce a more constant
structure dimensions,
const.
We do not find a velocity dispersion-size relation similar
to a power-law for the
simulations performed with model 10. However we do find some hints for
such a relation in the structures resulting from model 6.
Figure 28 shows the
velocity dispersion-size relation for two different simulations of model 6. The simulation with the weak dissipation produces
filamentary structures whereas the simulation with the strong
dissipation produces filaments and clumps, thus
varies
stronger and the error bars are larger for these structures.
However, both simulations produce a velocity dispersion-size relation
which may be approximated to first order by a power-law. Of course,
the error bars are too large and the scale range is too small
to call the corresponding velocity dispersion-size relations scale free.
The resolution in model 6 is larger than those in model 10. Why this
softer gravitation seems to reproduce better a power-law velocity
dispersion-size relation is at the moment unclear.
Analog to the 2D case we find also in 3D simulations a systematic
ordering of the velocity dispersion components. The ordering,
,
holds for quite a large range of
dissipation strength. This is shown by simulations performed with
model 10. The velocity dispersion components resulting from the
simulation with the "weak'' dissipation strength is shown
in Fig. 24 and those with the "middle'', "strong''
and "very strong'' dissipation strengths are shown in Fig. 29.
Even if we don't dissipate energy this ordering is still observed
after 10 galaxy rotations. Only strongest clump formation can destroy
the systematic ordering.
From the definition of x and y in Sect. 3.1
it follows
and
.
To sum
up, one can therefore say, that as long as our model produces
structures resembling the lumpy matter distribution in spirals, it
also produces an ordering of the velocity dispersion components
corresponding to those of the
solar neighborhood, or of N-body simulations of spiral disks
(Pfenniger & Friedli 1991).
Radial friction coefficient
/ small simulation zone.
In order to increase the resolution in the plane and to approach the
vertical resolution we decrease the size of the simulation box. The
structures resulting from these simulations differ from those in the
large simulation box. We still find filaments for a "weak''
dissipation and clumps for a "strong'' dissipation (see
Fig. 30). However, filaments and clumps, respectively,
appear less numerous. From this point of view the structures in the
small simulation box are not a fractal continuation of those in the
large simulation box. However, this does not exclude the possibility
that a simulation with a dynamical range incorporating the scale of
the large and the small simulation box would produce scaling laws over
the whole dynamical range.
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Figure 30: The evolution of the particle positions seen from above the galaxy plane. Shown is each forth particle. The structures result from simulations performed with model 16. We show 3 simulations with different dissipation strength. Upper panels: "weak'' dissipation. Middle panels: "middle'' dissipation. Lower panels: "weak'' dissipation. The number of rotations of the shearing box around the galaxy center is indicated at the top of each panel. |
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![]() |
Figure 31:
Evolution of the matter distribution, seen from
above the galaxy plane. The structures result from simulations with
different rotation curves performed with model 19. Upper panels: flat
rotation curve
(v = const.). Lower panels: increasing rotation
curve
|
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Shear.
The inhomogeneous structures appearing in the shearing-box simulations
can only be maintained when the dissipated energy is compensated by an
energy injection. The source of this energy is the shear motion. If
the shear is reduced, the dissipated energy can no longer be balanced
by the energy injection and the system collapses. A rotation curve,
increasing with the square root of the radius
reduces the shear-flow,
,
by a factor two. With model 19
we perform simulations for different rotation curves. That is, for the
usual flat curve with
and for a curve increasing with the square root of the radius,
.
Such a choice of
the rotation curve doesn't reflect a realistic case but serves to
explore the influence of the shear on the structure formation.
However, a change of the rotation curve alters also the epicyclic
frequency and consequently the Schwarzschild velocity ellipsoid as
well as the critical wavelength
.
Because we only
want to examine the effect of the shear, simulations with different
rotation curves are carried out with the same initial velocity
dispersion. Moreover, the distances are indicated in units of kpc.
The effect of a decreased shear is revealed in Fig. 31. The
same friction coefficients as in the simulations with the flat
rotation curve lead for the slightly increasing
curve to a collapsed system.
In this paper we study mainly the structure dimension in dependence of
the radial friction coefficient Cx, because this parameter
determines principally the degree of structure inhomogeneity.
Indeed, the parameters Cz and
serve mainly to prevent
the disk from vertical dissolution and a change of the differential
rotation or the particle number can be balanced by an appropriate
choice of the dissipation strength.
The structure characteristics
in dependence of Cx are studied for different simulation boxes
and resolutions. In order to compare the structures and the
dynamics as a function of Cxresulting from the different models we calculate the minimal structure
dimension and the maximal index
of the velocity dispersion-size
relation. The minimal structure dimension is defined in
Eq. (34). Correspondingly, the maximal index is,
![]() |
(34) |
![]() |
Figure 32:
Upper panel: the minimal structure dimension
|
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With respect to the models with the large simulation zone (models 1-11), the models with the small simulation zone (models 12-19) produce less fragmentation. That is, only a few weak filaments appear in simulations of these models as long as the dissipation is weak and an increase of the dissipation strength can not produce a more fragmented or filamentary structure, because clumps appear very quickly. These clumps become rapidly unphysically hot and collect almost all the matter of the simulation zone. The clumps may thus hinder the formation of a more fragmented structure in these models.
The formation of non-transient collapsed clumps, which have the tendency to attract more and more matter were also found in other numerical studies using dissipative or sticky particles in order to model the ISM (Huber 2001; Semelin & Combes 2000). The appearance of these clumps may thus be a generic problem of gravitational clustering simulations with dissipative particles.
In the following we discuss some aspects related with the formation of these non-transient and in our opinion unphysical hot clumps, which may hinder the evolution towards a structure, being hierarchical over a more extended scale-range. We discuss numerical, dynamical, and physical aspects of the problem.
The size of dissipative particles, given by the softening length, is much larger than the smallest clumps in the interstellar medium. Thus the nearly homogeneous mass distribution (smear out) over the softening length is not justified and it is not a priori clear that the inhomogeneous structures below the resolution scale do not affect the structures on larger scales.
Observations of the ISM reveal filamentary structures down to the smallest resolvable scales, thus it is unclear down to what scales the highly inhomogeneous structures continues. Moreover, a large scale range has probably to be taken into account in order to reproduce the observed structures. Thus it is an open question whether in the following years a resolution will be reached such that basic clumps can indeed be represented by dissipative particles. Taking into account the ubiquitous trend of gravitationally unstable media to produce sheets and filaments not only in the ISM but also in cosmological simulations, it might be that the particle model of the basic mass unit, as a rigid body conserving mass, is not adequate.
One could argue that when the "mean free path'' of cloud clumps is larger than their size and a particle description seems to be justified, physical cloud clumps collide and dissolve because they contain internal degrees of freedom due to the smaller subclumps moving inside them. Thus dissipative particle simulations should incorporate collisions with mass exchange (Pfenniger 1994). This is particularly relevant if the clouds collide with supersonic speed, that is, with velocities larger than their internal velocities.
Inherent dynamical properties of gravitational unstable media may cause further problems. Let us discuss two of them:
A hierarchical mass distribution satisfies the scaling relation
between two levels L and l:
![]() |
(35) |
![]() |
(36) |
![]() |
(37) |
Self-gravitating N-body systems are chaotic and neighboring
trajectories diverge exponentially (Miller 1964).
This means also that any error propagates exponentially:
![]() |
(38) |
With this estimate, let us see how errors are amplified through the
two adjacent levels. If
is in fact the initial error at
the lower level l, we get after one crossing time at level L,
:
![]() |
(39) |
Thus we find an inherent dynamical problem, which can not be solved by using a higher resolution, because the increase of resolution exponentially increases the errors through the scales. Possibly such hierarchical systems might be dominated by numerical errors in simulations, and by small scale physics in real systems.
Small scale physics, supporting the dissolving process of dense clumps, is not taken into account in our simple model. However, stellar winds, supernovae, jets and outflows may be important in the overall mass transport across the scales. These processes may ensure a cyclic matter flow by giving matter back to larger scales, which would condense back via gas cooling. Such a matter-flow may be crucial for sustaining the transient nature of hierarchical clumps for extended time.
The structure resulting from the local simulations of self-gravitating disks can be homogeneous, filamentary or clumpy depending on the relative strengths of the competing gravitational and dissipation processes. As long as the structure is mainly filamentary self-gravitation and dissipation ensure a statistical equilibrium, where repeated transient patterns are formed. If the dissipative processes begin to dominate the evolution, the structures turn from filamentary to clumpy. During the subsequent evolution the clumps become hotter and more massive.
In general, clumpy structures do not evolve towards a statistical equilibrium. However model 2 does show that it is also possible to establish a persistent pattern of clumps. These clumpy structures may show signs of a power-low mass-size relation. Some of our 2D as well as 3D simulations suggest also a power-law velocity dispersion-size relation.
However the scale range of the simulations appears too small to draw final conclusions about a fractal structure and an extension of Larson's law beyond the size of molecular clouds. We can suggest a few reasons causing the discrepancy:
do
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enddo
do
(time propagation loop)
do g=1,2 (Do for forward and backward mesh, respectively)
if (g=1)
else
endif
,
where
enddo (g=1,2)
if (z-coordinate of a particle lies outside the local box.)
elseif (x- and/or y-coordinate lies outside the local box.)
endif
if (storage condition)
endif
enddo (time propagation loop)
Acknowledgements
We thank the referee, Ralf Klessen, for the careful reading of the manuscript. This work has been supported by the Swiss National Science Foundation.